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1. How do you survive in nullsec - in Science and Industry [original thread]
It's already been said in this thread, but I'll repeat it: small/agile ships have a better chance of traveling through nullsec than bigger ships do. Flying through a hostile gate camp with a battleship will usually result in an expensive loss, but...
- by cal nereus - at 2010.01.16 07:02:00
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2. ore prices after Hulkageddon II - in Science and Industry [original thread]
I stand corrected. But 40% is still a high number. Is the remaining 60% all high-sec mining, or are we factoring in low-sec and null-sec mining too? I would imagine high-end minerals would only come from loot or null-sec. --- Earning Isk Basic ...
- by cal nereus - at 2010.01.11 19:24:00
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3. ore prices after Hulkageddon II - in Science and Industry [original thread]
Edited by: cal nereus on 11/01/2010 19:12:07 Actually, even after a year of constant hulk-ganking I doubt the prices would change much. As the poster above me said, you'd need to hit mission-runners at the same time, since most minerals in th...
- by cal nereus - at 2010.01.11 19:09:00
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4. What is the point of Procurers anyway? - in Science and Industry [original thread]
One thing that would be pretty neat: If the Procurer gained a bonus to mining specific asteroid types (veldspar, scordite, and some other high-sec ore), but not to others. Retriever would have the overall advantage of course, but at least the Proc...
- by cal nereus - at 2008.03.08 05:35:00
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5. Good items to trade and places to sell them? - in Science and Industry [original thread]
Edited by: cal nereus on 18/11/2007 05:09:26 The best commodities to buy and sell are in fact trade secrets. Every time someone buys something, the price on that item increases in the area they bought it. Vice versa: every time someone sells s...
- by cal nereus - at 2007.11.18 05:09:00
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